Saturday, January 22, 2011

Might & Magic: Heroes VI

*after he stops running in circles and yelling: "I'm the king of the undead!! Fear me!!" the author sits back on his chair and starts creating another article*
Ehm...Tho where do I wanthed tho thtarth??Oh, thorry.
*takes out plastic vampire teeth from his mouth*
Last post started with dragons in almost every fantasy world ever made. The undead is the same case, except one thing. I LOVE THE UNDEAD!!
*takes off his zombie-ish costume*
Now seriously...The undead are the part of fantasy maybe even more than dragons. Everywhere is some kind of dark sorcerrer called necromancer who rises his army of once dead people anything that once (or maybe twice or more times) died and could be bring back to life...after-life...after-death?? *sigh* He just reanimates them.

I know HoMaM series from my childhood. It was the first game I had on my computer. And as people grow up so does this game...Some episodes are good, some are worse. Well, all episodes were good (or at least playable). But HoMaM IV was probably the worst. I think it had a potential and there were features I liked very much. For example, your hero was part of the battlefield and could die like each of his units. Even then his units could survive and won the battle, after which he could be resurrected in town. An even better was that your hero could change its class and appearance according to the choice of skills. That was incredible. I loved that. Also the ability to move you units without hero was a good idea when you have your hero on the other side of the map. But what I hated most, was this mixing of races and that you had to choose which unit from the same tier you want. This alone is not that bad idea, but the merging of races...For example Inferno with Necropolis...Oh, and have you seen the Devil?! They replaced his scythe with a fork or whatever it is. And there were no Dread knights in Necropolis. Which was the thing I was disappointed with in HoMaM V too. At least it was a neutral unit in both games. Overall I quite like HoMaM V because it's very close to HoMaM III, which is my favorite. And with those 2 expansions, where you can choose between two upgrades of any unit and the new dwarf race, I spent many hours playing hot-seat multi-player with this game. The hero can cast spells or can simply attack, but cannot be killed.

Well we'll see what the new Heroes VI will be like.
*looks up on the title of the article*
Oh, I see now that this article was supposed to be about the new Heroes. I guess you probably wanted to know something about it. I can tell you from what I've seen it looks pretty good. So if you want to know more about it, use google, I'm sure you'll find something. I'm too tired to continue writing this post.

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