They were forgotten. Changed to a mere legend. But they exist. Dragons. But they'll be back in The Elder Scrolls V: Skyrim. Well, I'm not sure if I like that idea, because almost everything connected with fantasy world has to have dragons, otherwise it's not fantasy. I have nothing against dragons, I quite like them, and I can appreciate a well made world with gripping story involving dragons (which Skyrim definitely will be), it's only that for me dragons should remain legends in the world of Tamriel. I'm aware that there is one would-be-dragon Akatosh (I don't count him as a dragon because of his appearance, he's really strange one for a dragon). But enough of this dragon talk, let's see what will bring us the new episode of The Elder Scrolls.
The story will take you 200 years after Oblivion into the land of Nords, Skyrim. The dragons are returning, as it was foretold. You are gonna be trying to stop the wicked dragon god. You are a dragon-born, a dragon hunter. Your mentor is one of the last blade, voiced by some old dude from Shutter Island and Minority Report. Also, there is a civil war, since the king is dead.
They want to make combat more dynamic and tactical. You have to assign each hand with a function I think, either magic, 2 weapons, a weapon and a shield, etc. You can also waste stamina by sprinting, allowing you to get access to tactical positions. Emphasis on really improving the combat this time around. They are also putting care on how each weapon feel on your hand.
Quests are much more dynamic now.The quests are now more determined by how you build your character, individual actions and overall much more dynamic. Examples provided: If you are more of a magic user, some other mage may approach you who may not have had if you were just a melee character. Or if you killed some dude who owned a store that was gonna give you a quest, his sister would inherit the store, but she may resent you before giving you the quest. Also, if you drop a weapon in the street instead of selling it, it may just disappear, some kid may get it and give it back to you, which would lead to a series of stuff, or some dudes may fight over who gets it.
Also, it said that the quests you are given would be modified by how you have played (I guess like scaling the quests). For example, the location of a rescue mission would be determined by which location you have visited (it will try to give you a dungeon you haven't been in) and I guess also giving you appropriate enemies to your level.
Conversations aren't done in a zoomed static shot anymore. Start a conversation with some and they will act like someone would in real life, looking at you occasionally and walking around a bit and also continue doing a task if they were doing one while talking.
So...remember what I've said about dragons??OK, now forget it, because I'm gonna love Skyrim no matter what.
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